Building the ClarityBox Blog: From Concept to Implementation
I’ve always believed that sharing the “why” and “how” behind a product is just as important as building it. When I decided to add a blog to ClarityBox a gentle journaling tool for processing conversations and emotions—I wanted to ensure every piece of content was structured, performant, and discoverable. In this post, I’ll walk you through the end-to-end process: from writing Markdown posts to deploying a Vue.js-driven static site, complete with SEO and performance optimizations. ...
Implementing i18n in Vue 3 with TypeScript: A Complete Guide
I’ve always believed that sharing the “why” and “how” behind a product is just as important as building it. When I decided to add a blog to ClarityBox a gentle journaling tool for processing conversations and emotions—I wanted to ensure every piece of content was structured, performant, and discoverable. Internationalization (i18n) is crucial for making your Vue applications accessible to a global audience. In this guide, we’ll walk through implementing i18n in a Vue 3 application using TypeScript, with features like lazy loading and locale persistence. ...
Installing Claude Code on WSL: Troubleshooting and Solutions
Claude Code, Anthropic’s new AI-powered command line tool, offers developers a seamless way to delegate coding tasks directly from their terminal. However, Windows users attempting to install it through Windows Subsystem for Linux (WSL) may encounter several challenging errors. This guide walks through the common installation issues and provides step-by-step solutions to successfully run Claude Code on WSL. ...
Disappearing Tic-Tac-Toe Update: Play Store Delay & Web App Launch
Play Store Validation Hits a Snag Well, that didn’t go as planned. After submitting my Disappearing Tic-Tac-Toe game to the Google Play Store, I was expecting maybe a week of review time. Turns out Google had other ideas! Got an email this morning flagging “concerns about game mechanics that may confuse users” – apparently the whole “pieces disappearing” thing triggered some algorithm. Eye roll. ( Just kidding, the process is just long.) ...
TicTacToeRush : Building a Disappearing Tic-Tac-Toe Game with React Native and Expo
Introduction So, for a month, during lunch breaks, I was bored at the client’s office. And yes, since I was fasting for Ramadan, I had to keep myself busy at the office while the others were enjoying themselves at the restaurant. I was procrastinating when I had this random thought - what if Tic-Tac-Toe pieces disappeared after a while? Would make for a more chaotic game, right? I spent a weekend hacking together a prototype, and honestly, it turned out way better than I expected. Friends kept asking how I built it, so I figured I’d write up my process. Here’s how I created a disappearing Tic-Tac-Toe game using React Native and Expo, warts and all. ...